The testing for the DirectX 11 port has gone smoother than expected so we're moving up the launch date of the DirectX 11 API Port to April 9, 2024! 

If you have concerns that your system will not run on DirectX 11, please attempt to login to the Beta or Test Servers during this testing period. Please see this thread for how to access Test server. Need to know how to access the Beta Server? See this article for all the details! 

The DirectX 11 API Port is currently on the Beta Server along with Darkpaw Rising (GU125). Be sure to jump onto Beta and test DirectX 11 on your personal machine and report any issues or bugs as soon as possible. Both DirectX 11 and Darkpaw Rising will be going Live on April 9, 2024. 

DirectX 11 is included with the required Windows OS versions (see below) so in most cases you will not need to install more software. Most systems that currently play EverQuest II should be able to run DirectX 11. 

There are a few goals with this port. For many people, the immediate benefit will be improved graphics performance and stability from modern drivers. Additionally, this allows our game to continue running in non-emulated graphics modes. Major graphics card manufacturers have already started running games for DirectX 9 in emulated modes (and thus introducing another area for potential graphical lag in the future). Eventually, we'll have some new and improved art that takes advantage of the features of DirectX 11 too. 

New Minimum Requirements

You will need to ensure your PC meets the new requirements, which are as follows:  

MINIMUM SYSTEM REQUIREMENTS

OS: Windows 7 SP1 + Platform Update 64-bit or newer
Processor: Intel Core i7-4771 / AMD Athlon X4 840
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 780 Ti / AMD Radeon HD 7970, hardware feature level 11_0 or greater
Network: Broadband Internet Connection
Hard Drive: 10 GB of free hard drive space

OPTIMAL RECOMMENDED SYSTEM SPECIFICATIONS

OS: Windows 10 64-bit or newer
Processor: Intel Core i5-9600K / AMD Ryzen 5 3600X
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700, hardware feature level 11_1 or greater
Network: Broadband Internet Connection
Hard Drive: 30 GB of free hard drive space on a Solid State Drive

To verify your Operating System and Service Pack, open your Windows Search on your PC and type in MSINFO. You will see "System Information", press that. Within the "System Summary", you will find what OS Name and Version you have.

 

To verify your DirectX version and your GPU's hardware feature level check DXDIAG. Go to Windows Search on your PC and type in DXDIAG. Click on the Display tab and in the box on the right titled Drivers, you will find your feature level. 

Alternatively, you can look up any video card to check for compatibility at: https://www.techpowerup.com/gpu-specs. The hardware feature level will look like this, the number in the parenthesis is the feature level that this graphics card supports:

  

Troubleshooting 

If your system meets the minimum specifications, you may need to install updates. If you're running Windows 7 (without any service packs) or SP1 without the Platform Update, you will need to upgrade to SP1 AND Platform Update for Windows 7: 

Launch Windows Update and install Windows 7 SP1 (recommended update).
Download and install Platform Update for Windows 7 (requires Windows 7 SP1).
https://www.microsoft.com/en-us/download/details.aspx?id=36805

For further Windows 7 update information, please visit: https://support.microsoft.com/en-us...c-b21f-ebb0-838f7be8d9f6#bkmk_additional_info 

If you're running Windows 8, you may need to install the DirectX 11.1 optional updates: https://support.microsoft.com/en-us/windows/windows-update-faq-8a903416-6f45-0718-f5c7-375e92dddeb2#WindowsVersion=Windows_8.1 

Reporting Issues

To report bugs on this port, please post HERE. With each issue, please include as much information as possible. Such as zone, loc's, NPC names, your current graphics settings, screenshots of issues, or anything else that may be helpful for us to try to reproduce the issue internally. 

FAQs 

Q: What will the DirectX 11 change let you do that can't be done now, or is this just keep the UI working with DX11 with bigger monitors?
A: Some of the DirectX 11 features are tessellation, improvements to occlusion, and access to additional post-processing effects. You can read more about DirectX 11 features here: https://learn.microsoft.com/en-us/windows/win32/direct3d11/direct3d-11-features

Q: I play on a laptop with just onboard Intel graphics chip. Will this make things worse for me to play?
A:If your integrated graphics supports DirectX 11 there should be a performance improvement, but specific configurations may vary. There should be a lot of coverage for DirectX 11 and that is part of the reason why DirectX 11 was chosen instead of a newer version (wider hardware support). You can read more about Intel graphics API support here: https://www.intel.com/content/www/us/en/support/articles/000005524/graphics.html

Q: Will the DirectX 11 require a stand-alone graphics card?
A: Depending on the capabilities of your PCs integrated graphics, DirectX 11 may be supported. Intel HD4200 and higher should support DirectX 11.1.

Q: Will the lag get worse with DirectX 11 on older systems?
A: Most likely not, though some older graphics cards, typically graphics cards older than 10 years, may not support DirectX 11 which would be the main drawback of the upgrade (most have had updates that added DX11 support). Graphics cards that support both DirectX 9 and DirectX 11 should see a performance improvement.

Q: What are the long-term plans for DirectX 11?
A: The initial reason to move off DirectX 9 was to help future proof our game which may not be supported natively by modern graphics cards in the next few years. Intel stopped supporting DirectX 9 natively in 2022. DirectX 11 allows us to use newer features (see https://learn.microsoft.com/en-us/windows/win32/direct3d11/direct3d-11-features) such as tessellation and multithreading. DirectX 11 was chosen vs a newer version to support older hardware and overall be a less disruptive change.