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This magical Krono adds 30 days membership time to the account of the consuming character. Krono can be used only once. Krono can only be used in EverQuest, EverQuest II, DC Universe Online (PC), and PlanetSide 2 (PC).

  • Adds 30 days of game time to the account of the consuming character.
  • Fully tradable and saleable.
  • No expiration date.

Krono FAQLast Updated: February 6, 2026Expand AllCollapse All

Krono can only be used in EverQuest, EverQuest II, DC Universe Online (PC only), and PlanetSide 2 (PC only).

Krono are in-game objects that can be redeemed for 30 days of membership time. When consuming a Krono, you will be granted 30 days of All Access membership time if you have an active All Access membership at the time of consumption. Otherwise, you will be granted 30 days of membership time in the game in which the Krono was consumed.

Krono are sold on the Daybreak website and in the in-game marketplace for real money. Krono may also be traded between players via the in-game broker in participating games (see above).

You can buy them from DGC using real money, buy them from other players using in-game currency in participating games (see above), gift them, sell them to other players for in-game currency, trade them to other players for other in-game items, and consume them. Please note, however, that Krono usage may be restricted on Time-Locked Progression servers and other special rules servers. Also, Krono can only be used in the participating games listed above. If you consume a Krono, it is removed from your inventory and you will be granted 30 days of All Access membership time if you have an active All Access membership at the time of consumption; otherwise, you will be granted 30 days of membership time in the game in which you consumed the Krono.

You can buy a new Krono from DGC for US $17.99 or less. Players can also gift Krono to other players, trade them, and sell them for in-game currency in participating games (see above).

There are many reasons to buy Krono. For example, if you're a veteran player with a lot of in-game currency, but not a lot to spend it on, you can use that extra currency to buy Krono from other players and turn it into game membership time. Alternatively, if you're a player without much in-game currency and can't buy things on the broker because prices are too high, you can consider buying Krono and selling them to other players to build up your in-game currency. You can also treat Krono as in-game commodities, and build up your in-game currency by buying and selling them on the broker for a profit.

Yes, they may be transferred and traded between characters in participating games using the trading window, shared bank slots, in-game bazaar, and in-game parcel NPCs.

Yes, in participating games, you can trade them in person to another player, post them for sale on the broker, advertise them in chat channels, sell them in the bazaar, etc. Please note, however, that players may not sell Krono for real world money.

No, Krono do not expire.

Only until the Krono is traded or consumed. For example, when you first purchase a Krono from DGC, you will be able to see that Krono from any character in any participating game (see above) on the same account. However, once you place a Krono on the Broker or trade or sell it to another player within a participating game (see above), the Krono enters that game permanently and cannot be moved to a different game.

No.

You consume the Krono by clicking the Use button on your character sheet next to the display of your Krono.

You can purchase up to 25 Krono per day with real world money – either all at once or in separate transactions. There are no limits to purchasing Krono in-game from other players.

Please note that Krono usage may be restricted on Time Locked Expansion servers and other special rules servers.

Krono delivery can take up to 72 hours.

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